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#include "utils.h"
struct allocator {
void** bufs;
size_t cap;
size_t len;
};
Allocator newAllocator() {
Allocator alct = malloc(sizeof(struct allocator));
alct->bufs = malloc(sizeof(void*) * 16);
alct->cap = 16;
alct->len = 0;
alct->bufs[0] = NULL;
return alct;
}
void deleteAllocator(Allocator alct) {
for (size_t i = 0; i < alct->len; i++) {
free(alct->bufs[i]);
}
free(alct);
}
void * allocate(Allocator alct, size_t size) {
if (alct->len >= alct->cap) {
alct->cap = alct->cap * 2; // Doubling the capacity
alct->bufs = realloc(alct->bufs, sizeof(void*) * alct->cap);
}
void* ptr = malloc(size); // Allocate requested size
alct->bufs[alct->len] = ptr; // Store pointer in array
alct->len++;
return ptr;
}
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