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#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include "str.h"
#include "vec.h"
typedef struct {
int r,g,b;
} set_t;
typedef struct {
int length;
set_t sets[64];
} game_t;
game_t games[100];
void parse_set(const char *str, set_t *set) {
void* strs = str_split(str, ',');
set->r = 0;
set->g = 0;
set->b = 0;
for (int i = 0; i < vec_size(strs); i++) {
char *str = vec_get(strs, i);
void* infos = str_split(str, ' ');
if (strcmp(vec_get(infos, 1), "red") == 0) {
set->r = strtol(vec_get(infos, 0), NULL, 10);
} else if (strcmp(vec_get(infos, 1), "blue") == 0) {
set->b = strtol(vec_get(infos, 0), NULL, 10);
} else if (strcmp(vec_get(infos, 1), "green") == 0) {
set->g = strtol(vec_get(infos, 0), NULL, 10);
}
}
}
void parse_game(const char *line, game_t *game) {
void *strs = str_split(line, ':');
void *sets_str = str_split(vec_get(strs, 1), ';');
for (int i = 0; i < vec_size(sets_str); i++) {
set_t s;
parse_set(str_strip(vec_get(sets_str, i)), &s);
game->sets[i] = s;
}
game->length = vec_size(sets_str);
}
int is_possible(game_t *game) {
for (int i = 0; i < game->length; i++) {
if (game->sets[i].r <= 12
&& game->sets[i].g <= 13
&& game->sets[i].b <= 14) {
continue;
}
return 0;
}
return 1;
}
int main() {
FILE *fp = fopen("./input", "r");
int sum = 0;
for (int i = 0; i < 100; i++) {
char *line = fgetline(fp);
parse_game(line, &games[i]);
}
for (int i = 0; i < 100; i++) {
if (is_possible(&games[i])) {
sum += i + 1;
}
}
printf("%d\n", sum);
return 0;
}
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