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- #include <stdio.h>
- #include <stdlib.h>
- #include <htable.h>
- #include <crc32.h>
- typedef struct {
- int x;
- int y;
- } Point;
- uint32_t point_hash(void *point) {
- return crc32(0, point, sizeof(Point));
- }
- bool point_eq(void *x, void *y) {
- Point *a = x, *b = y;
- return (a->x == b->x) && (a->y == b->y);
- }
- typedef struct {
- Point knots[10];
- } State;
- bool is_adjacent(Point p1, Point p2) {
- if (abs(p1.x - p2.x) <= 1 && abs(p2.y - p1.y) <= 1) {
- return true;
- }
- return false;
- }
- Point catchup(Point prev, Point new) {
- int dx = new.x - prev.x;
- int dy = new.y - prev.y;
- int cx = 0, cy = 0;
- if (dx > 0) cx = 1;
- if (dx < 0) cx = -1;
- if (dy > 0) cy = 1;
- if (dy < 0) cy = -1;
- return (Point){prev.x + cx, prev.y + cy};
- }
- void run_impl(State *s, HTable *record, int dx, int dy) {
- s->knots[0].x += dx;
- s->knots[0].y += dy;
- for (int i = 1; i < 10; i++) {
- if (is_adjacent(s->knots[i], s->knots[i-1])) {
- continue;
- }
- s->knots[i] = catchup(s->knots[i], s->knots[i-1]);
- if (i == 9) {
- htable_insert(record , &(s->knots[i]));
- }
- }
- }
- void run(State *s, HTable *record, char direction, int step) {
- int dx, dy;
- switch (direction) {
- case 'U':
- dx = 0; dy = 1;
- break;
- case 'D':
- dx = 0; dy = -1;
- break;
- case 'L':
- dx = -1; dy = 0;
- break;
- case 'R':
- dx = 1; dy = 0;
- break;
- default:
- return;
- }
- for (int i = 0; i < step; i++) {
- run_impl(s, record, dx, dy);
- }
- }
- int count_htable(HTable *ht) {
- int count = 0;
- for (void *iter = htable_begin(ht);
- iter != NULL;
- iter = htable_next(ht, iter)) {
- Point *p = iter;
- count++;
- }
- return count;
- }
- int main() {
- FILE *fp = fopen("input", "r");
- State state = {0};
- char direction;
- int step;
- HTable record;
- htable_init(&record, sizeof(Point), -1, point_hash, point_eq);
- htable_insert(&record, &state.knots[9]);
- while (fscanf(fp, "%c %d", &direction, &step) != EOF) {
- run(&state, &record, direction, step);
- }
- int count = count_htable(&record);
- printf("%d\n", count);
- return 0;
- }
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